Team:NCKU Tainan/Public Engagement


Overview

This year, our team wanted to truly diversify our Human Practice activities and engage with more members of our community. As a result, we analyzed many amazing projects from the past and highlighted the key aspects of a successful Human Practice activity and distinguish our activities from the rest. Generally, when you think of Human Practice, we usually think of just communicating with society, for example: introducing our projects to people. However, to have an effective engagement activity, we realized that it has to be two-sided. We have to talk to them. So, with this principle in mind and a motivation to maximize our impact and reach, we focused on planning activities where a lot of one-to-one interaction can be held. We also had to think a lot about how to engage with scientists and non-scientists alike. Thus, we came up with a well thought out plan that can successfully achieve our goal of popularizing synthetic biology and introducing our project to the public.

Despite the huge role synthetic biology plays in the improvements and solutions of issues nowadays, it is also one of the most controversial in the public’s opinion. A major part of that is due to the lack of accessibility - whether it be due to the amount of technical knowledge required or the sky-high cost of the required technologies. The many common misconceptions or myths caused by the lack of engagement and education poses a huge barrier to the acceptance of the general public. Not only that, we knew that just planning and putting it into practice will not be enough to persuade society to listen to us. We need to show them that we are doing this because we care. We care for not only chronic kidney disease patients, but society as a whole. Thus, our aim is to slowly chip down these barriers, to close the gap between science and society and increase knowledge and acceptance when it comes to synthetic biology. What exactly are the concerns people may have regarding genetic engineering? How can our society be more informed about such an important topic, when this technology is advancing at such a rapid speed? Why should society be informed about these things? And most importantly, why care?

With so many questions unanswered, we decided to focus on engaging with our community to inform them about gene editing and understand why they are so concerned and afraid of it. Through public education and engagement, we gained an understanding of people’s attitudes to it and thus, we can shift our focus to addressing those concerns.



Engagement

Education

2020 NCKU iGEM Special Project

bike festival
2019.03.02

NCKU Bike Festival

Open house event of National Cheng Kung University to increase exposure of iGEM and also synthetic biology.

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club festival
2019.03.05

Club Festival

Promoted iGEM NCKU to college students and explained why we are using synthetic biology to solve problems and our vision for our projects.

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topic presentation
2019.03.18

iGEM Topic Presentation

Presented our 3 potential research topics to gain feedbacks and advices from professors and other students.

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NCKU president
2019.04.08

President Meetup

Met up with the President of NCKU to talk about our experiences and shared why we wanted to join iGEM in the first place.

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nanke school
2019.05.23

Nanke International Experimental School

Inspire elementary students' interests in science and biology through hands-on learning experience.

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tainan first high
2019.05.29

Tainan First Senior High School

Stimulated thinking of high school students to apply synthetic biology in real life situations.

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Promoted our project through newspapers to allow more people to understand the importance of our project.

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Promoted our project through newspapers to allow more people to understand the importance of our project.

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Promoted our project through newspapers to allow more people to understand the importance of our project.

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Met up with College X to facilitate future cooperation and talk about how we are able to promote interdisciplinary research.

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Invited to a radio interview to talk about our project and promote the issue of chronic kidney disease.

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conference
2019.08.05~06

Taiwan Conference

Participated in the Taiwan conference and exchange ideas with other iGEMers who gave our team different feedbacks and guidance.

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charity
2019.08.11

Charity Work

Participated in charity work and worked with professional caregivers to help facilitate our understanding of patients’ needs.

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indonisia high
2019.08.21

Indonesia Kemurnian ll Senior High School

Helped students to realize the potential for future biological and engineering development.

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creative forum
2019.08.27

NCKU Creative Forum

Met with other students who are working on different projects, and exchanged thoughts on each other’s projects.

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escape room
2019.09.07~08

Escape Room

Held an Escape Room that mirrors our project where players of all ages and backgrounds are able to learn through an interactive and hands-on experience.

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Engagement


We firmly believe engagement with society is a fundamental pillar for Human Practices, a way to build bridges to link science to society. Despite the efforts and sacrifices scientists and researchers have made in the name of science, we realized there is still so much misunderstanding and knowledge gap from the public. As fellow researchers, we felt it our responsibility to engage with the society and show them first-hand, be it through introducing synthetic biology or our project, the reason we are doing this.

Education


From our previous engagements, we began to realize that society, especially the older generations, tend to think twice when it comes to synthetic biology and gene editing. The many misconceptions and myths surrounding science is proof that not a lot of people understand it. And with lack of knowledge, fear and rejection also come along. In an effort to prevent this negative cycle from repeating, we decided to start from the beginning - by educating the new generation. We hoped by challenging their thoughts and encouraging them to begin thinking outside the box, they are able to break away from this negative cycle and drive a positive change in the future. To quote Oprah Winfrey, “Education is the way to move mountains, to build bridges, to change the world.”

Podcast

Podcasts are one new outlet that offers a fantastic way to communicate with our audiences. Podcasts are on the rise in popularity and are predicted to continue to expand as time goes on. Even the most mundane subjects can turn podcasts into fascinating learning opportunities that people want to know more about.

We held a small brainstorming activity for them, guiding them to think of a way to solve problems using synthetic biology. They were very interested and engaged in this particular session, throwing out countless amazing ideas. We hope to have kindled some interest in their young minds to join the next generation of iGEMers.

Indonesia Kemurnian II High School

We visited Kemurnian II High School, Jakarta to teach 10th graders as Indonesians students are not really aware of what synthetic biology is, nor what it can be applied to in real life. We taught them about gene editing and gave them some real-life applications, like gene-modified tomato, GM salmon and insulin. We grabbed the opportunity to share our project, proving that you don’t have to be scientists or researchers in professional labs to be able to apply synthetic biology in real life. Thus, we then gave the students an opportunity to brainstorm on their own, thinking of problems they would like to solve using synthetic biology.

We were very surprised and delighted by their work. One team wanted to get create nicotine-free cannabis plants to use as a cure for epilepsy. One team wanted to make a non-toxic pesticide to save the environment, as they are aware that Indonesia is a massive agriculture country that requires heavy usage of pesticides. One team was inspired by the dengue fever epidemic in Indonesia and proposed a bacteria that can get rid of yellow fever mosquito. From this visitation, we realized that having synthetic biology lessons in high school can be interesting, and is able to allow students to think critically and have more awareness of problems in the world.

2019 NCKU iGEM Special Project

OMG Escape Room


This year, in an effort to combine all three facets of Human Practices - engagement, education and publicity outreach, we launched our very first and original Escape Room Activity. An innovative and fun way of learning, this activity proved to be a hit! Players are able to learn more about synthetic biology and also our project through an interactive and hands-on experience. Part adventure, part intriguing storyline, and an assemblage of puzzles and readers, players will resort to critical thinking to be able to make their escape - in a fun way of course. Science has shown that when having fun, not only does time fly, but we are able to retain more of what we learn too. In addition, iGEM NCKU Tainan also worked with Taiwan Chronic Kidney Disease Foundation (TCKDF) before, so we decided to donate all the benefits (4200 NTD) to the largest CKD charity organization in Taiwan. Not only could players have fun learning, but they are also able to do charity for chronic kidney disease patients.

One of our goals when designing our Escape Game was to make it completely open-source and customizable for everyone to use. Therefore, we will provide a full guide explaining our game setup and all the details. Our Escape Game is simple in design and only requires a limited budget due to the use of DIY equipment. Through the simplicity of the game, we also ensured that players of all ages are able to play our game and still have fun. We had players ranging from elementary school students to university professors, and they all had a blast.

We only unveiled our OMG Escape Game for a limited two-day event, and has received many positive responses. Since its creation, we have presented our game 13 times inside the Department of Biotechnology, NCKU, to a total of 55 players. In total, we had over 13 hours of game time.

OMG Escape Room Design


Inspired by our Oh My Gut project, OMG Escape Room is an interactive and hands-on way to learn about our project. By allowing the players to explore their surroundings and piece together our project via the clues we had left them, they are able to gain a deeper understanding of synthetic biology and also our project.

  In the year 1995, the King contracted a serious disease that is untreatable. The Queen issued a plea far and wide, hoping to cure her beloved, and offers a humongous reward in return. She pleaded to all scientists around the world, to find the mystery cure to save her beloved husband. But just when Professor K.O was about to finalize the cure, he was found dead. The fate of the kingdom is in the hands of all players. They need to hurry and find the cure to this mysterious disease and save the King and give the kingdom the peace it deserves.

In two separate classrooms, players are able to fully immerse themselves into the story plot and finish the mission they had been given. OMG Escape Room consists of three stages, each with a specific task they have to accomplish before they are able to continue to the next stage. Players are given a total of 60 minutes, 20 minutes per stage to finish the task. Even if they are unable to finish the task in time, they need to move on to the next stage.

We created a map of the game, with a short description of all of the stages, to get a visual representation of our OMG Escape Room:

escape_1
Fig. 1. Overview of the first room.
escape_1
Fig. 2. Overview of the second room.

Stage 1: Find the cure ingredients!

The first stage is set in Professor KO’s office, where they have to sort through and find four clues scattered around the messy room. There will also be Professor KO’s notebook located there, which includes several details that players might need to finish the game. It is here that players find out that the ‘mysterious’ disease is Chronic Kidney Disease. Players will need to solve the clues to find the right combination for the safe that holds the cure ingredients. The safe holds many ingredients (unlabeled tubes filled with colored liquid), which the players will have to bring to the next stage and determine the correct ingredients for the cure.

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Fig. 3. Players solving the clues to find the right combination for the ingredients safe.
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Fig. 4. Players using the clues given to determine the correct ingredients.

Stage 2: Make the cure!

The second stage is set in Professor KO’s laboratory, which is located just beside his office. Players must find a hidden USB that contains all the ingredient’s information, and determine which tubes correspond to which ingredient. There will also be clues scattered around the room that will guide players to choose the 4 correct ingredients needed to make the cure. They also need to find the correct incubator in which they should place the correct ingredients and show them to the game master in order to escape this stage.

Stage 3: Save the King!

The final stage is a game of reasoning to find out the real murderer who killed Professor KO that is set in a hospital’s patient room. There are 4 patients lying in that room, and players have to use the clues located around the room to find out which patient is the King. And with all the clues they have seen in the previous two stages, players can find out who exactly killed Professor KO.

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Fig. 5. Players using the clues to find which patient is the King.

For more information on how to reproduce our OMG Escape Room, remember to check out our guide!!